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Oct 13, 2015 at 7:16 vote accept Dániel Nagy
Oct 12, 2015 at 19:53 answer added Tomas Camin timeline score: 5
Sep 30, 2015 at 7:20 comment added Dániel Nagy @Kametrixom thanks, I'll take a look at Metal
Sep 29, 2015 at 20:18 comment added Kametrixom If you really want good performance you should incooperate Accelerate if possible (Check out Surge for a Swift-y interface). If you want even better performance, you can use Metal, OpenCL or write your own image filter kernel with CoreImage Kernel. These all use the GPU instead of the CPU. I'd go for Metal or Accelerate, very nice to use in comparison to OpenCL and CI Kernels.
Sep 23, 2015 at 10:26 history edited Dániel Nagy CC BY-SA 3.0
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Sep 23, 2015 at 8:05 history edited Dániel Nagy CC BY-SA 3.0
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Sep 22, 2015 at 7:27 history edited Jamal CC BY-SA 3.0
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Sep 22, 2015 at 7:09 comment added Dániel Nagy @nhgrif yes I did, I updated it with it's results.
Sep 22, 2015 at 7:08 history edited Dániel Nagy CC BY-SA 3.0
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Sep 21, 2015 at 23:42 comment added nhgrif Have you run this through Instruments to see what's taking up most of the time?
Sep 21, 2015 at 20:56 history edited Dániel Nagy CC BY-SA 3.0
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Sep 21, 2015 at 20:53 comment added Dániel Nagy @Mat'sMug thanks :) actually I tried the red channel first, but after testing and testing, I ended up using the green color, and uploaded that :( :)
Sep 21, 2015 at 20:50 comment added Mathieu Guindon Welcome to CR! That's pretty interesting code, I hope you get good reviews! (knowing our swift experts, I'm not worried) - looks great! I can't help but imagine how it would look with the red channel preserved instead of green ;-)
Sep 21, 2015 at 20:05 history asked Dániel Nagy CC BY-SA 3.0