In my MUD game engine, I built a messaging api that allows objects to subscribe to concrete implementations of an IMessage interface. Is there anything glaringly ...
I am building out a MUD game engine and want my objects to communicate with each other. There is a wide range of message types that will be sent around, all of which implement IMessage. I adopted ...
When a Wizard casts the Monster Summoning spell, all of the summoned monsters shall follow his command. Should the Wizard interact with his summoned monsters ...
I have implemented the following scenario for the Mediator pattern sample: MailingListMediator: Manages the subscription and send the mail back and forth. ...
I am currently migrating a large backbone application over to Marionette and am curious as to the opinions on what is a better design for mediating activity between modules. I have an Application ...
I was trying to explain the mediator pattern to a new developer, and ended up writing a simple event mediator. Thoughts? EventMediator ...