Uint8Array.prototype.indexOfMulti = function(searchElements, fromIndex) {
fromIndex = fromIndex || 0;
var index = Array.prototype.indexOf.call(this, searchElements[0], fromIndex);
if(searchElements.length === 1 || index === -1) {
// Not found or no other elements to check
return index;
}
for(var i = index, j = 0; j < searchElements.length && i < this.length; i++, j++) {
if(this[i] !== searchElements[j]) {
return this.indexOfMulti(searchElements, index + 1);
}
}
return (i === index + searchElements.length) ? index : -1;
};
It works fine but I wonder if I missed any important case or if anyone sees a way to optimize this.